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Curso de Bootcamp Diseño UX/UI Full Time

Curso de Bootcamp Diseño UX/UI Full Time
Full Time Programme Bootcamp UX UI Design, a programme has been designed to give you 100% practical training. Tools such as Figma, Sketch and Adobe XD... Seguir leyendo

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Descripción del Máster

Full Time Programme
Bootcamp UX UI Design, a programme has been designed to give you 100% practical training. Tools such as Figma, Sketch and Adobe XD will become your greatest allies (and those of your CV, that is). During the bootcamp you will complete a journey through the fundamental aspects of UX; from the design process to its implementation in web/app development.

Methodology:
A Bootcamp is an intensive, hands-on training programme designed to teach specific skills in a short period of time.
The bootcamp format has a total immersion in the discipline and students understand how it works and what they want to do in the future.

Who is it aimed at?
This bootcamp is designed for people who may or may NOT start with a background in design.
Unleash your full potential and put it at the service of the interface and the user!
Professionals who want to change sectorStudents and recent graduates looking to specialiseDesigners and creatives who want to turn their careers around

Financing
IMMUNE financingFull paymentPay for the course in a single installment and receive a 10% discount.
6 interest-free instalments6 interest-free instalments

Can the course be delivered online?
Yes, the program is delivered online with live classes. As such, you will be in direct contact and under the supervision of the teachers, which will enable you to follow the classes and interact in a flexible and natural way.

Career opportunities:
- Product Designer- Interaction Designer- UX/UI Consultant- UX Manager- UX Researcher- UX Designer- UI Designer- UX Designer- UI Designer

- Becas: a consultar con el centro.
- Promociones y descuentos: a consultar con el centro.
- Titulación propia.
- Bolsa de trabajo
- Prácticas en empresas
- Regalo:
. Curso de IA generativa: prompt engineering y productividad
. Curso de Introducción a la programación: Python

Destinatarios del Máster

It is not necessary to demonstrate any prior training for admission, only to go through the admission process consisting of an evaluation of your resume and a personal interview with our admissions team.

Temario del Máster

Introduction to UX/UI. Design Sprint:
In this first module we will learn about the phases of the design process and the main methodologies used to provide user-centred solutions. We will tackle our first real project using Design Sprint, the Google Ventures method for validating new business ideas.
- The design process (rationale and context)- Agile Methodologies (Design Sprint, Design Thinking, Lean UX and Agile)

Research. Research Techniques
We will learn the usual techniques for extracting information, empathising and understanding the needs and perceptions of users. We will see how to synthesise and interpret the results to enrich the conceptualisation of our projects and we will be able to apply value proposals and innovative business models.
- Research: design research- Qualitative and quantitative techniques- Synthesis and analysis of results- Discovery of insights- Value proposition and business model

Interaction Design and Information Architecture:
In this module we will approach the process from the point of view of interactivity with the aim of optimising the relationship between the user and our digital product or service. Through information architecture and the design of the content strategy, we will finally shape our projects by creating intuitive, user-friendly and easy-to-use products.
- Interaction design principle- Architecture: navigation and search- Site Maps and Flowcharts- Content strategy. UX writing- Wireframes

Visual Interface Design (UI). Prototyping.
In this module we will delve into the design and high fidelity prototyping of our digital product. We will work with the 2 most used tools in the sector, Figma and Sketch, and we will learn to design design systems with the Atomic Design approach, compositing and tokenising all our patterns and visual elements as companies such as IBM, Spotify or Liferay do.
- Principles of design (colour, typography, composition, etc.)- Composition systems (grids)- UI design tools: Figma and Sketch.- Web/app patterns and components- Atomic Design: Design systems- Interactive prototyping

Implementation and User Testing:
In this module we will see fundamental concepts of the development world (languages such as HTML and CSS, servers, CMS, etc.) and we will learn how to design web projects with code. We will also delve into user testing and its different implications in digital product design.
- HTML, CSS, and JavaScript- User test

Capstone Project:
The Capstone is the final project of the bootcamp. It consists of posing a design challenge and approaching it from the perspective of user experience design. Applying the knowledge learnt during the course, you will have to conceptualise and develop a complete digital service or product that you will also have to present to a committee of experts.
- Definition of the idea with the assigned tutor- Selection of work objectives- Putting forward methodology and tools- Presentation to panel of experts and peers

Capstone Project Presentation:
Presentation of the final project before a panel of experts.
*The academic program may be subject to changes in line with the changing demand for specific skills in the market. Your employability is our goal.